Lit studio scenes, real materials and clean topology — render a product in an afternoon.
4.988 reviews
380 licences sold
Blender
FBX
OBJ
USD
EXR
Save 34%
What it is
18 pre-lit studio scenes, 90 props and a material library built for Cycles and Redshift. Everything is quad-based and UV-unwrapped, because retopologising someone else's mesh is nobody's idea of value.
The expensive part of product visualisation is not the model — it is the lighting, and the six hours you lose to a material that looks plausible on screen and wrong in print.
This kit is the set of scenes we actually use: three-point studio, soft box tent, hard sun, cove, and a dozen more, each with the camera and film settings saved. Drop your product in the middle and you are looking at a usable frame in minutes.
All geometry is quads, UV-unwrapped, and named. The materials are physically measured rather than eyeballed, which is why the metals do not look like plastic.
What makes it worth the money
Quads all the way downClean topology, UV-unwrapped, named objects.
Lighting already solved18 scenes with cameras and film settings saved.
Materials that survive printMeasured values, not eyeballed shaders.
A look inside
Soft box tent scene, straight out of Cycles with no compositing.Wireframe — quads, all the way down.The material library, rendered on the same ball for comparison.
In the download
18 pre-lit studio scenes with saved cameras
90 props — glassware, plinths, fabric, foliage
140-material library, physically measured
24 studio HDRIs at 8K
Render settings for Cycles and Redshift
Specification
Scenes
18, pre-lit
Props
90 objects, 2.4M polys total
Materials
140, PBR metal/rough
Textures
4K, with 8K on hero surfaces
Download
9.4 GB
Works with
Blender 4.0+
Cinema 4D
Redshift
Octane
Houdini (USD)
Release history
v5.0
Blender 4.2 and USD export for every scene. Rebuilt the glass materials.
v4.2
Added six hard-light scenes and 20 fabric props.
Who looks after it
Actively maintained · last release 19 May 2026 · 2 releases logged
PN
Priya Nair3D & Motion Lead
The lighting rigs, the material library, and the render presets for both engines.
Modelled the ninety props and the first twelve scenes.
Questions about this one
The geometry and textures will — FBX, OBJ and USD are all included. The lighting rigs and render settings are Blender and Redshift only; other renderers will need their own pass.